Stage 14 · Intersecting Lines, Parallel Lines & Translation

14.6  Translating a Figure

Slide a whole figure without turning or flipping — and watch a bundle of equal, parallel arrows appear.

Ages 11–14 · Reasoning, one step at a time
Knowledge point page

Point 2 of 5 in this lesson: 14.6.2 Describing a translation on a grid

14.6.2 Describing a translation on a grid

Saying "slide it that way a bit" is not math. On grid paper we pin a translation down with exactly two counts: how many squares right, and how many squares up. Together those two numbers are the translation's vector — for example "5 right, 2 up."

The two directions that feel like "backwards" simply get the negative sign. Sliding left is negative-right, and sliding down is negative-up. So "3 left, 1 down" is the vector −3 right, −1 up. Choosing right and up as the two positive directions matches the coordinate grid you already know, where moving right grows the x-count and moving up grows the y-count.

Example

The point (2, 1) under the vector "3 right, 2 up" lands at (2 + 3, 1 + 2) = (5, 3). You add the right-count to x and the up-count to y. That is all a translation does to a point.

Try it Set the slide vector

Dial in the squares right and the squares up. Watch the green image move and the amber arrows stay equal and parallel.

squares right 4
squares up 2
eastmath.com · 14.6 Translating a Figure · 14.6.2 Describing a translation on a grid